Posted at 2015-01-02 01:16:20 — Link
Guide to the Desert
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This guide elaborates on the materials, building, and monsters that will be encountered in the Desert island biome.
None of the data includes items found from buildings, treasure chests, or kills. This only includes what can be gathered by walking over top. All data was collected with a level 45+ pet.
The rarities are based off data collected on every encounter. Nearly half a hundred desert islands were explored to gather enough data for accurate rarities. The exact percent of each enouncter can be found by mousing over its tag. Those with over 100% means that it will be encountered more than once on each island.
Income
1353 Silver per island
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Resources
Adamantine
Amethyst
Clay
Cotton
0%, Not found on the desert.
Hops
0%, not found on desert.
Magnetite
Marble
Laminaria
0% not found on desert.
Lazurite
Ore
Ruby
Sapphire
Soapshroom
0%, not found on desert.
Shell
0%, not found on desert.
Vermillion
Wood
0%, not found on desert.
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Food
() Sea Lettuce
Plant Proteins
() Reptile Eggs
Animal Proteins
() Magenta Cactus
Plant Carbohydrates
() Redstripe Salmon
Animal Fats
()Honeybag Ants
Animal Carbohydrates
()Desert Olive
Plant Fats
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Monsters
Cryptomorph
NormalGuardian
Cryptomorph Chitin
Bones
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Quezal
Normal Guardian
Bones
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Rrakos
NormalGuardian
Bones
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Buildings
The rarity is the chance of that specific building showing up vs the others, not if any building shows up at all. There will almost always be a building for each island.
The name of some buildings link to a screenshot of what happens when you interact with that building.
Desert Oasis
Functions like an energy fountain.
Restores five energy points to the pet. Useable once per island. When used a message will appear saying "Your pet took a refreshing drink of water and restored 5 energy points."
Fertility Shrine
If exploring with male: Gives option to submit your pet's genetics material to the breeding egg. Gives five vermillion. Does not take away from breeding points.
If exploring with female: Gives option to accept breeding from a random male who has submitted genetics to the shrine. One use per island. Does not take away from breeding points.
Ancient Pyramid
Either blesses or cursed the pet for a temporary amount of time. Can affect characteristics or experience gain. Curse and blessing last an hour. After the effect wears off the same shrine can be used again.
Scriptorium
Gives the option to trade one of your schemes or blueprints for another. The scheme the building offers is random and can not be changed.
Magic Shop
Allows you to purchase a random item for 5000 silver. It can only be used once per island. The items this building offers includes schemes, invites, current event items, premium shop items, and other such goodies.
Hero Cult
This building gives a reward if you pet meets or exceeds the hero requirments. It will ask for a pet to have genertic power 1, 2, or 3. If your pet does not meet the requirment you will not get any reward. Can only be used once per island.
The items this building can gift includes schemes, invites, current event items, premium shop items, and other such goodies.
Traveling Shop
This building gives you the chance to trade 5-10 randomly selected items of yours for equal amount of a random items of theirs. One use per island. This building can be influenced by Astrologist. The items this building offers includes schemes, invites, current event items, premium shop items, and other such goodies.
Experience Temple
Gives the pet a large amount of experience. The amount gained will be written in the exploration log. Can only be used once per island.
Temple Guardians
Gives you an option to fight a boss, that is within pet's level range, with Gp 1-3. Reward for win is silver and a random item. If your pet loses you will be forced to leave the island. Rewards for winning includes schemes, invites, current event items, premium shop items, and other such goodies.
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