Home < Recipes

List of Recipes

Sanctuary

Sanctuary
Bill of Materials
Amethyst 50
Marble 200
Coins 10000

List of Requirements
Intelligence 60
Description

Allows you to replenish a pet's energy to maximum once per day.

Astrologist (lvl 1)

Astrologist (lvl 1)
Bill of Materials
Adamantine 100
Ore 100
Quartz 50
Coins 5000

List of Requirements
Agility 60
Intelligence 60
Description

A small observatory serving a work place for an astrologist who can give you an advice and help to find the things that you're looking for.
He increases the chance of finding a certain item by 3 times. Effect is two times weaker for the battlefield quests.

 

Astrologist (lvl 2)

Astrologist (lvl 2)
Bill of Materials
Adamantine 150
Ore 150
Quartz 100
Telescope 1
Astrologist (lvl 1) 1
Coins 10000

List of Requirements
Agility 90
Intuition 70
Intelligence 90
Description

A small observatory serving a work place for an astrologist who can give you an advice and help to find the things that you're looking for.
He increases the chance of finding a certain item by 4 times. Effect is two times weaker for the battlefield quests.

 

Astrologist (lvl 3)

Astrologist (lvl 3)
Bill of Materials
Adamantine 200
Ore 200
Quartz 150
Astrologist (lvl 2) 1
Astrolabe 1
Coins 15000

List of Requirements
Agility 100
Intuition 80
Intelligence 100
Description

A small observatory serving a work place for an astrologist who can give you an advice and help to find the things that you're looking for.
He increases the chance of finding a certain item by 5 times. Effect is two times weaker for the battlefield quests.

Astrologist (lvl 4)

Astrologist (lvl 4)
Bill of Materials
Adamantine 250
Ore 250
Quartz 200
Astrologist (lvl 3) 1
Snake Eye 4
Coins 20000

List of Requirements
Agility 110
Intuition 90
Intelligence 110
Description

A small observatory serving a work place for an astrologist who can give you an advice and help to find the things that you're looking for.
He increases the chance of finding a certain item by 6 times. Effect is two times weaker for the battlefield quests.

Cartographers Guild

Cartographers Guild
Bill of Materials
Clay 50
Cuttlefish Ink 50
Stone 100
Wood 50
Telescope 1
Compass 1
Coins 10000

List of Requirements
Agility 60
Intelligence 60
Description

Allows you to see current Wild Pets and their positions on the map.

Embassy

Embassy
Bill of Materials
Clay 200
Stone 200
Wood 200
Carpet 1
Sundial 1
Coins 30000

List of Requirements
Intelligence 70
Description

Increases the number of available daily quests from 5 to 7.

Inn

Inn
Bill of Materials
Clay 50
Cotton 200
Hops 50
Soapshroom 50
Stone 100
Wood 50
Coins 10000

List of Requirements
Constitution 60
Description

Attracts different visitors. Every visitor gives you a certain bonus. A visitor brings you 50 per day while he stays at your inn.

Laboratory (lvl 2)

Laboratory (lvl 2)
Bill of Materials
Vermillion 20
Stone 100
Wood 50
Laboratory (lvl 1) 1
Microscope 1
Test Tubes 1
Coins 10000

List of Requirements
Intelligence 100
Description

Allows you to research genetic maps of your pets. Equipped with genetic material storage where the samples from all the pets are kept. The storage allows you to research pet genetics even if the pet is busy.

Military Academy (lvl 1)

Military Academy (lvl 1)
Bill of Materials
Marble 25
Stone 100
Wood 100
Coins 5000

List of Requirements
Constitution 60
Description

Allows you to have 1 squad.

Military Academy (lvl 2)

Military Academy (lvl 2)
Bill of Materials
Marble 50
Stone 150
Wood 150
Military Academy (lvl 1) 1
Bugle 1
Banner 1
Coins 10000

List of Requirements
Courage 70
Strength 90
Constitution 90
Description

Allows you to have 2 squads.

Military Academy (lvl 3)

Military Academy (lvl 3)
Bill of Materials
Marble 100
Stone 200
Wood 200
Military Academy (lvl 2) 1
Banner 1
Ancient Horn 4
Coins 20000

List of Requirements
Courage 80
Strength 110
Constitution 110
Description

Allows you to have 3 squads.

Reserve

Reserve
Bill of Materials
Clay 50
Stone 50
Wood 200
Coins 10000

List of Requirements
Constitution 80
Description

A place where retired pets can live in peace.

Once you release a pet to the reserve, you will only be able to get it back by paying 10

Visit my pets in Reserve

Ridinghall (lvl 1)

Ridinghall (lvl 1)
Bill of Materials
Stone 50
Wood 50
Coins 1000

List of Requirements
Constitution 55
Description

Allows you to train your pets to Level 10. Every training lasts 4 hours. You can train up to 3 pets at the same time.

Ridinghall (lvl 2)

Ridinghall (lvl 2)
Bill of Materials
Stone 100
Wood 100
Ridinghall (lvl 1) 1
Coins 5000

List of Requirements
Strength 60
Constitution 60
Description

Allows you to train your pets to Level 20. Every training lasts 4 hours. You can train up to 5 pets at the same time.

Ridinghall (lvl 3)

Ridinghall (lvl 3)
Bill of Materials
Stone 150
Wood 150
Ridinghall (lvl 2) 1
Coins 10000

List of Requirements
Strength 80
Constitution 80
Description

Allows you to train your pets to Level 30. Every training lasts 4 hours. You can train up to 7 pets at the same time.

Ridinghall (lvl 4)

Ridinghall (lvl 4)
Bill of Materials
Stone 200
Wood 200
Ridinghall (lvl 3) 1
Coins 20000

List of Requirements
Strength 100
Constitution 100
Description

Allows you to train your pets to Level 40. Every training lasts 4 hours. You can train up to 10 pets at the same time.

Ridinghall (lvl 5)

Ridinghall (lvl 5)
Bill of Materials
Stone 250
Wood 250
Ridinghall (lvl 4) 1
Coins 25000

List of Requirements
Strength 110
Constitution 110
Description

Allows you to train your pets to Level 50. Every training lasts 4 hours. You can train up to 20 pets at the same time.

Stable (lvl 2)

Stable (lvl 2)
Bill of Materials
Clay 100
Stone 100
Wood 100
Stable (lvl 1) 1
Coins 5000

List of Requirements
Constitution 60
Description

A building where you can keep up to 50 pets.

Stable (lvl 3)

Stable (lvl 3)
Bill of Materials
Clay 150
Stone 150
Wood 150
Stable (lvl 2) 1
Coins 10000

List of Requirements
Strength 65
Constitution 65
Description

A building where you can keep up to 100 pets.

Stable (lvl 4)

Stable (lvl 4)
Bill of Materials
Clay 200
Stone 200
Wood 200
Stable (lvl 3) 1
Coins 30000

List of Requirements
Strength 100
Constitution 100
Description

A building where you can keep up to 200 pets.

Stable (lvl 5)

Stable (lvl 5)
Bill of Materials
Clay 250
Stone 250
Wood 250
Stable (lvl 4) 1
Spirit in a Jar 4
Coins 40000

List of Requirements
Strength 110
Constitution 110
Description

A building where you can keep up to 250 pets.

State Portal Service Branch

State Portal Service Branch
Bill of Materials
Lazulite 50
Marble 200
Stone 100
Telescope 1
Compass 1
Hourglass 1
Coins 10000

List of Requirements
Intuition 80
Intelligence 80
Description

Portal Service takes your pets in exchange for 5 Energy Flow Cards. You can send up to 5 pets every day.

Your pets won't return back to you after sending!

Townhall (lvl 2)

Townhall (lvl 2)
Bill of Materials
Clay 100
Stone 100
Wood 100
Townhall (lvl 1) 1
Ruby Ring 1
Coins 2000

List of Requirements
Constitution 60
Description

Town Hall. Gives you 450 per day.

Townhall (lvl 3)

Townhall (lvl 3)
Bill of Materials
Clay 150
Granite 150
Wood 150
Townhall (lvl 2) 1
Pendant 1
Statue 2
Coins 5000

List of Requirements
Strength 65
Constitution 65
Description

Castle. Gives you 900 per day.

Townhall (lvl 4)

Townhall (lvl 4)
Bill of Materials
Clay 200
Marble 200
Wood 200
Townhall (lvl 3) 1
Scepter 1
Hourglass 4
Mantle 1
Coins 10000

List of Requirements
Strength 90
Constitution 90
Description

Capitol. Gives you 1800 per day.

Townhall (lvl 5)

Townhall (lvl 5)
Bill of Materials
Clay 250
Marble 250
Wood 250
Townhall (lvl 4) 1
Money Tree Sapling 4
Coins 30000

List of Requirements
Strength 100
Constitution 100
Description

Capitol. Gives you 3600 per day.

Warehouse (lvl 2)

Warehouse (lvl 2)
Bill of Materials
Clay 100
Stone 100
Wood 100
Warehouse (lvl 1) 1
Coins 5000

List of Requirements
Constitution 60
Description

A small warehouse with room for 50 items.

Warehouse (lvl 3)

Warehouse (lvl 3)
Bill of Materials
Clay 150
Stone 150
Wood 150
Warehouse (lvl 2) 1
Coins 10000

List of Requirements
Strength 75
Constitution 75
Description

A medium warehouse with room for 80 items.

Warehouse (lvl 4)

Warehouse (lvl 4)
Bill of Materials
Clay 200
Stone 200
Wood 200
Warehouse (lvl 3) 1
Coins 15000

List of Requirements
Strength 100
Constitution 100
Description

A warehouse with room for 100 items.

Warehouse (lvl 5)

Warehouse (lvl 5)
Bill of Materials
Clay 250
Stone 250
Wood 250
Warehouse (lvl 4) 1
Coins 20000

List of Requirements
Strength 110
Constitution 110
Description

A large warehouse with room for 120 items.

Warehouse (lvl 6)

Warehouse (lvl 6)
Bill of Materials
Clay 300
Stone 300
Wood 300
Warehouse (lvl 5) 1
Nightcat 4
Coins 30000

List of Requirements
Strength 120
Constitution 120
Description

A large warehouse with room for 140 items.

Astrolabe

Astrolabe
Bill of Materials
Adamantine 50
Ore 50
Coins 1500

List of Requirements
Agility 80
Intelligence 100
Description

An instrument to locate and predict positions of planets and stars.

Bandages

Bandages
Bill of Materials
Cotton 10
Laminaria 10
Coins 0

List of Requirements
This recipe has no requirements!
Description

A piece of cotton getting soaked with iodine.

Banner

Banner
Bill of Materials
Cotton 50
Shell 50
Coins 1500

List of Requirements
Intelligence 90
Description

You can't lead a squad in battle without your colors.

 

Boat

Boat
Bill of Materials
Cotton 50
Wood 50
Coins 1000

List of Requirements
This recipe has no requirements!
Description

Allows your catchers to travel on island and catch Wild Pets there.

Bugle

Bugle
Bill of Materials
Ore 50
Coins 1500

List of Requirements
Intelligence 90
Description

A military instrument to train the pets and pass the orders in battle.

 

Carpet

Carpet
Bill of Materials
Cotton 50
Shell 50
Coins 1500

List of Requirements
Intelligence 60
Description

Red carpet runner.

Climbing Gear

Climbing Gear
Bill of Materials
Cotton 20
Ore 20
Coins 500

List of Requirements
This recipe has no requirements!
Description

Allows your catchers to climb the mountains and catch Wild Pets there.

Compass

Compass
Bill of Materials
Adamantine 50
Magnetite 50
Coins 500

List of Requirements
Intelligence 60
Description

A navigational instrument used by cartographers.

Hourglass

Hourglass
Bill of Materials
Wood 10
Quartz 10
Coins 250

List of Requirements
Intelligence 70
Description

Hourglass for fixing a time limit on summit conferences.

Mantle

Mantle
Bill of Materials
Cotton 50
Shell 50
Coins 500

List of Requirements
Intelligence 80
Description

Regal mantle, a symbol of authority.

Microscope

Microscope
Bill of Materials
Ore 50
Quartz 50
Coins 1500

List of Requirements
Intelligence 100
Description

An instrument for investigating small objects.

Pendant

Pendant
Bill of Materials
Ruby 50
Coins 500

List of Requirements
Intuition 65
Description

A symbol of regal authority.

Ruby Ring

Ruby Ring
Bill of Materials
Ruby 50
Coins 500

List of Requirements
Intuition 60
Description

A symbol of authority.

Scepter

Scepter
Bill of Materials
Lazulite 50
Coins 500

List of Requirements
Intuition 80
Description

A symbol of autorithy.

Statue

Statue
Bill of Materials
Granite 25
Coins 1000

List of Requirements
Strength 65
Description

Granite statue of puma.

Sundial

Sundial
Bill of Materials
Ore 50
Marble 50
Coins 1500

List of Requirements
Intelligence 70
Description

Marble sundial.

Telescope

Telescope
Bill of Materials
Adamantine 50
Quartz 50
Coins 500

List of Requirements
Intelligence 60
Description

An instrument used by cartographers.

Test Tubes

Test Tubes
Bill of Materials
Wood 50
Quartz 50
Coins 1500

List of Requirements
Intelligence 100
Description

Glass test tubes that allow to store genetic material and perform alchemic reactions.

Required for Laboratory (lvl 2) construction.

Energy Drinks

Energy Drinks
Bill of Materials
Squad Energy Pack 1
Coins 100

List of Requirements
Agility 80
Intelligence 100
Description

A refreshing beverage which replenishes pet's energy to maximum.

Adamantine Golem

Adamantine Golem
Bill of Materials
Adamantine 30
Coins 0

List of Requirements
Strength 50
Description

A golem made of adamantine. Produces 6 Adamantine per day, lifespan is 10 days.

Amethyst Golem

Amethyst Golem
Bill of Materials
Amethyst 25
Coins 0

List of Requirements
Intuition 50
Description

A golem made of amethyst. Produces 5 Amethyst per day, lifespan is 10 days.

Clay golem

Clay golem
Bill of Materials
Clay 50
Coins 0

List of Requirements
Agility 50
Description

A golem made of clay. Produces 10 Clay per day, lifespan is 10 days.

Cotton golem

Cotton golem
Bill of Materials
Cotton 30
Coins 0

List of Requirements
Intuition 50
Description

A golem made of cotton. Produces 6 Cotton per day, lifespan is 10 days.

Honey golem

Honey golem
Bill of Materials
Animal Carbohydrates 150
Coins 0

List of Requirements
Courage 50
Description

A honey golem. Produces 50 Animal Carbohydrates per day, lifespan is 10 days.

Hops golem

Hops golem
Bill of Materials
Hops 30
Coins 0

List of Requirements
Agility 50
Description

A golem made of hops. Produces 6 Hops per day, lifespan is 10 days.

Ink Golem

Ink Golem
Bill of Materials
Cuttlefish Ink 25
Coins 0

List of Requirements
Intelligence 50
Description

A golem made of ink. Produces 5 Cuttlefish Ink per day, lifespan is 10 days.

Laminaria golem

Laminaria golem
Bill of Materials
Laminaria 30
Coins 0

List of Requirements
Agility 50
Description

A golem made of laminaria. Produces 6 Laminaria per day, lifespan is 10 days.

Lazulite golem

Lazulite golem
Bill of Materials
Lazulite 25
Coins 0

List of Requirements
Intuition 50
Description

A golem made of Lazulite. Produces 5 Lazulite per day, lifespan is 10 days.

Magnetite golem

Magnetite golem
Bill of Materials
Magnetite 25
Coins 0

List of Requirements
Courage 50
Description

A golem made of magnetite. Produces 5 Magnetite per day, lifespan is 10 days.

Ore golem

Ore golem
Bill of Materials
Ore 25
Coins 0

List of Requirements
Constitution 50
Description

A golem made of ore. Produces 5 Ore per day, lifespan is 10 days.

Rabbit Meat golem

Rabbit Meat golem
Bill of Materials
Animal Proteins 150
Coins 0

List of Requirements
Agility 50
Description

A weasel-like meat golem. Produces 50 Animal Proteins per day, lifespan is 10 days.

Ruby golem

Ruby golem
Bill of Materials
Ruby 25
Coins 0

List of Requirements
Intuition 50
Description

A golem made of rubies. Produces 5 Ruby per day, lifespan is 10 days.

Shell golem

Shell golem
Bill of Materials
Shell 25
Coins 0

List of Requirements
Constitution 50
Description

A golem made of shells. Produces 5 Shell per day, lifespan is 10 days.

Stone golem

Stone golem
Bill of Materials
Stone 50
Coins 0

List of Requirements
Strength 50
Description

A golem made of stone. Produces 10 Stone per day, lifespan is 10 days.

Sunflower golem

Sunflower golem
Bill of Materials
Plant Fats 150
Coins 0

List of Requirements
Agility 50
Description

A golem made of sunflower seeds. Produces 50 Plant Fats per day, lifespan is 10 days.

Vermillion Golem

Vermillion Golem
Bill of Materials
Vermillion 30
Coins 0

List of Requirements
Intelligence 100
Description

A golem made of vermillion. Produces 6 Vermillion per day, lifespan is 10 days.

Wheat golem

Wheat golem
Bill of Materials
Plant Carbohydrates 150
Coins 0

List of Requirements
Constitution 50
Description

A golem made of wheat. Produces 50 Plant Carbohydrates per day, lifespan is 10 days.

Wood golem

Wood golem
Bill of Materials
Wood 50
Coins 0

List of Requirements
Constitution 50
Description

A golem made of wood. Produces 10 Wood per day, lifespan is 10 days.

Squad Energy Pack

Squad Energy Pack
Bill of Materials
Energy Drink 3
Coins 100

List of Requirements
Agility 80
Intelligence 100
Description

Replenishes the energy of all pets in squad to maximum.