Posted at 2015-01-02 01:58:42 — Link
Guide to the Jungle
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This guide elaborates on the materials, building, and monsters that will be encountered in the Jungle island biome.
None of the data includes items found buildings, treasure chests, or kills. This only includes what can be gathered by walking over top. All data was collected with a level 45+ pet.
The rarities are based off data collected on every encounter. Nearly half a hundred jungle islands were explored to gather enough data for accurate rarities. The exact percent of each encounter can be found by mousing over its tag. Those with over 100% means that it will be encountered more than once on each island.
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The jungle hosts a high population of monsters, moderate resources, wealthy silver income, and moderate buildings.
Income
1375 Silver per island
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Resources
Adamantine
Amethyst
Clay
Hops
0% Not found in the jungle
Magnetite
Marble
Ruby
Soapshroom
Stone
Shell
Vermillion
Wood
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Food
o()Tropical Quail
Animal Proteins
o()Tropical Honey Ants
Animal Carbohydrates
o() Oilyberries
Plant Fats
o()Spotted Tapir
Animal Fats
o() Ripe Fruits
Plant Proteins
o() Ground Pear
Plant Proteins
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Monsters
Dingonek
Normal Guardian
Bones
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Ahool
Normal Guardian
Wing Membrane
Bones
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Tropical Quezal
Normal Guardian
Elegant Feather
Bones
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Tatzelwurm
Normal Guardian
Bones
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Buildings
The rarity is the chance of that specific building showing up vs the others, not if any building shows up at all. There will almost always be a building for each island.
The name of some buildings link to a screenshot of what happens when you interact with that building.
Forest Alchemist
Gives the option to change the reccessive or dominate color randomly for a payment of 10 hops or random gems.
Dead Tree Alter
Gives the option to restore one breeding point for the price of 10 random gems and 100 random food.
Energy Fountain
Restores five energy points to the pet. Useable once per island. When used a message will appear saying "Your pet took a refreshing drink of water and restored 5 energy points."
Experience Temple
Gives the pet a large amount of experience. The amount gained will be written in the exploration log. Can only be used once per island.
Magic Shop
Allows you to purchase a random item for 5000 silver. It can only be used once per island. The items this building offers includes schemes, invites, current event items, premium shop items, and other such goodies.
Traveling Shop
This building gives you the chance to trade 5-10 randomly selected items of yours for equal amount of a random items of theirs. One use per island. This building can be influenced by Astrologist.
Scriptorium
Gives the option to trade one of your schemes or blueprints for another. The scheme the building offers is random and can not be changed.
Hero Cult
This building gives a reward if you pet meets or exceeds the hero requirments. It will ask for a pet to have genetic power 1, 2, or 3. If your pet does not meet the requirment you will not get any reward. Can only be used once per island.
The items this building can gift includes schemes, invites, current event items, premium shop items, and other such goodies.
Temple Guardians
Gives you an option to fight a boss, that is within pet's level range, with Gp 1-3. Reward for win is silver and a random item. If your pet loses you will be forced to leave the island. Rewards for winning includes schemes, invites, current event items, premium shop items, and other such goodies.