Posted at 2015-01-02 01:38:38 — Link
Guide to the Grasslands
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This guide elaborates on the materials, building, and monsters that will be encountered in the Grassland island biome.
The rarities are based off data collected on every encounter. Nearly half a hundred grassland islands were explored to gather enough data for accurate rarities. The exact percent of each encounter can be found by mousing over its tag. Those with over 100% means that it will be encountered more than once on each island.
Income
825 Silver per island
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Resources
Adamantine
Amethyst
Clay
Cuttlefish Ink
Quartz
Vermillion
Wood
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Food
The rarity is the chance of that specific crop showing up vs the others, not if any field shows up at all. There will almost always be two fields for each island if with a level 45+ pet.
() Honey
Animal Carbohydrates
() Pork
Animal Fats
()Sunflower Seeds
Plant Fats
()Soybeans
Plant Proteins
()Rabbit Meat
Animal Proteins
() Wheat
Plant Carbohydrates
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Monsters
Forest Beast
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Hydra
Normal Guardian
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Cygnon
Normal Guardian
White Feather
Bones
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Hopper
Normal
Leather
Bones
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Salamander
Guardian Normal
Fire-Forged Scale
Bones
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Buildings
The rarity is the chance of that specific building showing up vs the others, not if any building shows up at all. There will almost always be a building for each island. The crop fields are not real buildings and do not change whether or not a building appears.
The name of some buildings link to a screenshot of what happens when you interact with that building.
Chancellry
Gives the option to trade one of your invites for another. The invite the building offers is random and can not be changed.
Scriptorium
Gives the option to trade one of your schemes or blueprints for another. The scheme the building offers is random and can not be changed.
Magic Shop
Allows you to purchase a random item for 5000 silver. It can only be used once per island. The items this building offers includes schemes, invites, current event items, premium shop items, and other such goodies.
o Hero Cult
This building gives a reward if you pet meets or exceeds the hero requirments. It will ask for a pet to have genertic power 1, 2, or 3. If your pet does not meet the requirment you will not get any reward. Can only be used once per island.
The items this building can gift includes schemes, invites, current event items, premium shop items, and other such goodies.
o Traveling Market
This building gives you the chance to trade 5-10 randomly selected items of yours for equal amount of a random items of theirs. One use per island. This building can be influenced by Astrologist. The items this building offers includes schemes, invites, current event items, and other such goodies.
o Energy Fountain
Restores five energy points to the pet. Useable once per island. When used a message will appear saying "Your pet took a refreshing drink of water and restored 5 energy points."
o Experience Temple
Gives the pet a large amount of experience. The amount gained will be written in the exploration log. Can only be used once per island.
o Gene Laboratory
Uncovers one of your pet's genes for no cost. Will not work if pet has all genes discovered. One use per island.
o Crop/Livestock Field
A field with 1-4 piles of local food. Grasslands will always have two fields if lvl 45+.
o Beast Temple
Gives you an option to fight a boss, that is within pet's level range, with Gp 1 to 3. Reward for winning is silver and a random item. If your pet loses you will be forced to leave the island. Rewards for winning includes schemes, invites, current event items, premium shop items, and other such goodies.
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