It's at the point for me where I don't know if I should put anymore time into this or not.
There were so many things discussed and the only answer is "it's against game policies.". The thing is, this is supposed to be a breeding game, right? But in order to breed successfully, you have to explore to get Vermillion. You can't buy the amount needed, because everyone needs it and people rarely sell them and if they do, they are really expensive. So the argument that "if you can't explore, just buy the stuff", doesn't work here, at least not for the next couple of months.
Till then people that can't explore or only rarely because they don't have the time, will have lost interest in the game, because they (probably) came here to breed, but can't do that without doing the tideous part of the game - which I get, it has to be something to work for.
What I don't get is why all the suggestions are smashed down with the same ultimate argument every single time, instead of just braining together with people about it. We are here to test the game. The fact that you are in this stage of game development says to me that you need help with bugs and balance things.
I'd prefer if you, Angel, would actually take the time to brainstorm with us about these things, instead of just closing threads. People aren't trying to hurt you or insult you or flame you. They are trying to help make this game a success.
Back to suggestions instead of auto explore, how about a building to construct that lets you send 3 pets a day on an expedition at a level 1 building and up to maybe 8 at lvl 5. Sending them on an expedition would cost 10 energy for a trip and you'd get back either food or building materials (including vermillion), the user would have to choose for every trip what rewards they are after. The pets should be out for at least the same time as while doing quests/building stuff, maybe even more (4+ hours).
No exp gaining on these expeditions, just materials/food. For silver we have quests, for exp gain the riding hall for people who can't spend a lot of time.
That way even casual players that can only spend like an hour a day here can actually keep playing, without worrying about their pets being send to the pound when they run out of food or without not being able to breed properly because they are missing vermillion and the people manually exploring would still have a HUGE advantage in terms of materials, food, silver, exp from battles and nice items from chests.
"In a highly exceptional reality the non-exceptional can, for convenience sake, be written off as paradoxically exceptional."
Murakami Haruki
(Avatar and Signature art made by Kai)