Posted at 2015-05-28 01:29:34 — Link
With the new writing event and hopefully more to come I have decided to gather a list of my own and other's into one list of every guild, faction, group, and individuals in Beast Keeper.
This is still a work in progress, and any help with more to add to the list to add will speed up its completion.
Click here for some in depth Beast Keeper history.
I will try to add descriptions if I know them, if I have it wrong, more to add, or you have your own for one needing it please comment it.
Guilds
Hunter's Guild
A guild of skilled hunters. They use Roc for falconry.
Mechanicians Guild
A guild of skilled engineers. Responcible for maintaining portals...
Miners Guild
Needs to be added.
Groups and Factions
Association of Gamblers
Frequently use Cockatrice and other pets to aid them in their bets and luck.
Association of Breeders
Responcible for the breedable species, improving the genes and keeping the genes healthy.
Conclave of Warlocks
The Conclave of Warlocks are born normally, as humans, but choose to modify their essence and body by consuming the powers of different supernatural creatures, such as magickal animals. Even Mages and Druids, who disappeared mysteriously, have been sources of this power. These disappearances have been at the core of the hostility between the Mages and Warlocks that hunt them to consume their energies. Instead of living in a symbiotic relationship with certain creatures as the Mages do, the Warlocks' sole purpose is to enslave and consume the energies of all different creatures and sources.
Council of Mages
The Mages looked over and taught humans, but they themselves were not true humans, not as we would see them. Their own genetic makeup had evolved the genes of other species, giving them kinship with certain animals that were heart-bound and couldn't resist being attracted to the Mages that shared their genome. Many people believe that the Mages possess the secrets of life and can manipulate flesh and soul at will. These supernatural abilities leave an air of mystery surrounding the Mages, and humans look to them with awe and fear. Creatures like Gryphons were believed to be the result of the Mages artificial experimenting, but no one knew for sure whether this is truth or not. Meanwhile, the Mages have continued to research the souls of the creatures of Europa for several years, and they now believe they are close to finding a way to travel to the other moons by harnessing these powers.
Counter-Espionage Service
Uses the skills of pets in their missions.
Crew of builders
Construct new buildings and houses.
Druids Circle
Druids hold great magical capabilities, the same that the warlocks seek to consume. The Druids are caring and alerted the Beastlords of Amor's need for help. They have great care and knowlage for nature and its plants and animals.
Geological Exploration Service
Careless for what negative effects their actions will have. Made it possible for the exploration of the Tundra and other islands. Were the first to sight the Salamanders.
Central Scriptorium
Created and published the Monster Codex.
Guard College
A place of training for professional guards. Sometimes borrows pets for riding lessions...
Muninciple Pound
Supplies a place for homeless pets and the chance for a new home...
Municipal Hospital
Responcible for the well being of pets. Studies new ways of treating wounds and illness.
Mercenary Troop
Needs to be added.
Messenger Service
Uses pets to carry letters, packages, and cargo across Europa.
Order of Knights
Keeps the peace. Fights brigands and perform good causes.
Party of Amazons
Only take female pets for quests.
Sports Association
Hold sports events and ceramonies. Frequently borrows pets.
Selection Academy
Works with Genetic Power/Hero pets.
The State Portal Service
Employes unwanted pets. Responsible for locating a new island during the Guild Competition Contest.
Trade Federation
Appraises gemstones, holds ceramonies...
Town Orchestra
Creates beutiful music with Rocs who have Musical Beak.
Town Council
Active in the community. They hold many events and celebrations and try to improve the community.
University
A typical university that use beastlord's pets with lessions and other such things.
Individuals
Argrarian
Responcible for the use and cultivation of land.
Beauty Salon
Grooms and makes pets beautiful...
BeastLords
You and/or other players.
Conclave of Warlocks Representative
A middle-aged woman seen dressed in laboratory coveralls who was tasked with the job of recruiting Beastlords to fix the Conclave's mistake when they summoned the Kami of the Apocolypse.
Famous Artist
The creator of many marvelous pieces of art. Borrows pets for his/her art.
Gifted Sculptor
An amazing sculptor with incredible talent. Borrows pets for his/her art.
Jeweler
Takes inspiration from rainbow throdamas.
Monastery Abbot
Uses the help of pets to purify the grounds of the monastery.
Main Engineer of Mechanicians Guild
Responcible for manufacturing and borrows pets to help.
Ollie
Original owner of the Random Box, a transdimensional object that makes copies of itself and exists in all of the reality mirrors at once. He is known to be described as a "slippery character."
Influential Townsman
Has presence in many different activities and is very persuasive.
Influential Magician
Performs magical acts and goes on journeys. Persuades pets to help.
Ship Captain
Asks for the aid of pets in quests.
Tourist
A visitor to the inn.
Young Lord
Keeper of a deviant Puma after holding a competition in the desert to see if Pumas or Gryphons would make a better pet.
Village Elder
Proactive about improving and protecting the village.
Searching through the quest help thread for help adding to discriptions. (Paused, page 42)