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  • UnicornMaster
  • User
  • Posts: 5

Posted at 2013-05-13 04:36:09 — Link

For every [in-game] month different bonuses could be given out for all creatures that qualify for the category.  The bonuses would be random improvements that would apply to things like energy, task time, stat enhancements, etc.  There could even be one bonus for each week of that month.  That way, each bonus would only last 4 [real] hours.

For the Month of Catcher, it could be one of the following:

  1. no bonuses are given out,
  2. all pets get a chosen bonus (least favorite option, since it's too easy),
  3. player has an increased chance of finding rare items in chests,
  4. the State Store (not the Premium Shop) would sell items for 30% - 50% less money,
  5. all pets get a "Time Bonus" (see below),
  6. all pets get an "Energy Bonus" (see below) or
  7. something else.

For example:

Month of Mammal: Unicorns & Pumas could see

  • Week 1: Time Bonus - time moves twice as fast for creatures' tasks (e.g - taming, pregnancy, childhood, quests, etc.).
  • Week 2: Stat Bonus - one randomly chosen stat (e.g. - Strength, Agility, Hitpoints, Rush Damage, etc.) would be given a +5 to 8 increase for that week.
  • Week 3:  Energy Bonus - creatures receive +2energy for each hour passed instead of the usual +1.

 

- Clara

Unicorn Master of the Beast Bettering & Adoption Program.


  • MollyOKami
  • User
  • Posts: 48

Posted at 2013-05-13 22:44:01 — Link

**thumbs up**


My Creatures

Creatures Up For Trade

Looking for "friends" for Pokémon X & Y and Animal Crossing: New Leaf

3DS Friend Code: 0361-7809-4176


  • MishaBaby
  • User
  • Posts: 44

Posted at 2013-05-14 01:42:00 — Link

While not really necessary, it would be kinda nice, as long as the buffs weren't horribly OP. I would support this, so long as any effects that are applied to our pets as a result are number one positive and number two in line with the corresponding effect in the Capture setting. Basically, a reason should be assigned that each month has its specific effects. For instance, if pets are easier to catch, perhaps it's because they are more plentiful during that month, so breeding recessives could become 10% more likely for that month. Or, if pets are harder to catch, perhaps it's because of some mystical force increasing their stats at that time of year (preferrably a 1-5% boost across the board, but any boost would be nice lol). It needs to fit the game. I'm all for boosts and perks, but if they don't fit with how the game is set up, well...

Looking for Foundation Unicorns with no red stats.
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Yes, I have a sale section. Take a look at my "Take Them Home" tab to see what I've currently got for sale. All pets, regardless of how many red stats, 1k minimum. All pets unresearched with no red stats 1.5K, +100 for each green stat (more for very rare stats). Fully researched 3.5k, +100 for each green stat (more for very rare stats). Prices above set minimums negotiable.
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I have many, many suggestions, and I'd love your feedback on them! Click   HERE    to check them out, and please comment. Thanks! Current number of suggestions in the thread: 10.



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