Posted at 2013-09-09 19:47:37 — Link
The Battlefield and Tactic Battles
The scouts discovered a new island filled with the traces and ruins left from the Old Empire. The Beastlords will compete with each other to control the key zones on this island. But now pets won’t fight alone, they will be united into squads of 4 pets.
There will be 3 main benefits which may draw the attention of a Beastlord:
- There are 3 lesser key zones on the island which produce vermillion. The Beastlord whose squad controls such zone will get vermillion until another squad will force him out.
- The central key zone is a source of rate which affects the prices on the auction. How this works: for example, a lord buys a pet for 1000 silver coins but pays only 900. Although the pet seller gets the full price for his pet.
- The central key zone is a door to other moons where new pet species can be obtained. An ancient portal lies in the heart of the forgotten island. A traveller who dares to step through the doorway will see the fascinating alien worlds, full with thriving and strange lifeforms.
We've made a small video explaining the squad system and tactic battles.
Please check the Tactics FAQ for a complete guide on the new features.
The new pet species - Symurgh
Half-canine and half-avian, she is a quintessence of life and prosperity, fascinating the people with grace and mesmerizing colors. It's a giant creature that is big enough to deal with a Dragon - the size of Symurgh is close to that of an adult Roc. Nobility and dignity are essential parts of her nature, so before she decides to help you, you'll need to convince her that you're worthy of her. Her powers are fertility, purification and regeneration.
The native world of Symurghs is Io. They prefer abundant mountain landscapes with open water sources like rivers, ponds and waterfalls. The ecosystem and Symurgh live in symbiosis: the land provides Symurgh with everything it needs while the animal increases the fertility of nearby lands being a source of a specific aura which affects all protein life forms. The initial research group discovered that this "aura" is actually a very generic type of pheromones that affect the process of cell division, making it more stable, and increases the speed of metabolism. This improves immunity, helps to recover from wounds and produce crops and offsprings faster than usual. The Mages suppose that Symurgh developed this property naturally because of the huge amount of food required to support such a large creature on a planet with scarce resources. Somehow they need to support the area where they live, or it would be devastated.
Symurghs have 30 unique colors and 9 specific genes.
New buildings, guests and premiun items
The Military Academy trains and organizes pet squads. Every building level adds one squad slot. You need to build the first level of Military Academy to organize your first squad. You can find the blueprints for this building in the State Store or when exploring the islands.
Laboratory level 2 is equipped with genetic material storage where the samples from all your pets are kept. It allows you to research pet genetics even if the pet is busy. You can find the blueprints for this building when exploring the islands.
- Conquistador. Increases the amount of Vermillion and silver earned from the Tactic map zones by 50%.
- Strategist. Allows to see the maneuvers of opponent's pets directly on the Tactic Map.
- Tactician. Reduces the energy required for reroll by 50%.
- Financier. Increases the income from Townhall by 100%.
- Squad Energy Pack. Replenishes the energy of all pets in squad to maximum. You can find and use the recipe to craft this box from 3 Energy Potions and to disassemble it into 3 Energy Potions. Available for silver coins in the State Shope for the testing period.
- Mercenary License.Increases the squad limit by 1.
...and several minor bugfixes
We're asking our community to help us with the testing of the new features once more. Thank you for playing BeastKeeper!