Posted at 2026-08-19 19:58:28 — Link
So I made an RP based on Warrior Cats, it still is, but without those clans.
Rules!
☆ Keep things polite for minors!
☆ You may have rivalries, but keep them as unaggressive as
possible
☆You may have romantic relationships, but do not solely rely on
them
☆No related relationships (Adopted or Not!)
☆Be kind to one another!
☆Try to keep coat colors natural, or if not, very light.
☆All Wolvden Rules Apply Here!
☆Please, no one-liners!
☆Refrain from making Evil cats
☆ Cats will be made Mentors at past 65 moons. (Minus
Chief|UnderChief|Healer)
✨Character Sheet✨
Name:
Age:
Gender:
Orientation:
Personality:
Role:
Likes:
Dislikes
Appearance:
Backstory (Optional):
Relationships(Optional):
I will review your character, then P.M you for approval
Please also P.M before making a Holy Cat
History & More
This clan resides in a dense woodland where shadows seem to dance, and light is scarce, and where hidden streams, lakes, and ponds abound. In the middle of this territory is a mountain which is used as a camp. Being taller than the trees, it pokes out of the thick canopy. This forest is rich in life with fertile surroundings. On the outskirts lies a rocky cliff, which the clan uses for sacred ceremonies, and a beach opposite the cliffside that leads to a moorland the tribe does not travel to; they send exiles and intruders there, but use the beach for festivals. They use the natural caves in the mountain as dens, storage, and meeting places for clan meetings.
If you read this, include the word Mystic in your sheet!
Prey:
Raccoons
Squirrels
Chipmunks
Mice
Rats
Seafowl,
Predators:
Black Bears
Badgers
Foxes
Eagles
Common Herbs
Nettle
Elderberry
Dandelions
Yarrow
Juniper Berries
Uncommon Herbs
Ginger
Goldenseal
Thyme
Mint
White Oak
Rare Herbs
Gingseng
Catmint
Bonset
Personality:
These cats are often loyal and honest. They grow up in a
tight-knit group; they are the last to join a fight but the first
to stop it. They are fierce in battle, but you wouldn't know it,
as many females have a strong maternal nature. They tend to be
cautious and think ahead. They will side with the majority, then
the minority, even if they don't agree, to avoid disharmony. They
can be headstrong when they believe they are right.
Appearances:
Having darker pelts, these cats are used to being invisible in
the shadows they call home. Often with striking eyes, cats with
hetchroma are seen as reborn leaders or holy beings destined to
make or break the clan. Having a lighter pelt is usually a bad
omen, indicating that these cats will cause strife or discord in
the tribe, and they are often banished to the moorland at 17
moons. These cats have a smaller build that lets them navigate
the dense forest they call home with controlled ease.
Strategies:
These cats often hunt in groups of three to minimize noise,
maximize success, and ensure smooth, harmonious teamwork. These
cats sleep through the day, especially during summer when the
heat becomes almost unbearable. They live in mountain caves for
the cool breeze and remote location. They live inside the caves
to avoid harsh winds, rain, and snow.
Caste System:
||Chief||:
(Lives:7)
Runs the clan and rules as a dynasty; they have the final say and
are seen in a glorified manner, and are spoken to and about as
such.
||UnderChief||Healer||:
(UnderChief-Lives: 4)(Healer-Lives: 3)
(UnderChief)They are second in command and take over the clan if
the Leader is unwell, unfit, or their heir is. They will only
rule the clan when the Chief dies, and if the heir is deemed
unfit by the clan, they serve as advisors or resume their duties.
They say who hunts, they also accept or veto who may be mates and
bring the clan's future, except for the hetchromas.
(Healer) They tell the cats when the best time to have litters
is, nurse the cats attacked by predators and such back to health,
and often take the underchief job when deciding who should mate
with whom. Cats can only be healers when they have had 10 moons'
worth of training from the previous Healer, or if they are
incapacitated, they take over the job.
||Stalkers||Mentors||Guardians||Nursers||:
(Lives: 1)
(Mentors)
Teachers of the tomorrows are usually skilled in their duties but
can no longer serve the clan due to old age or injuries; they
consist mainly of hunters and guardians.
(Stalkers)
They are cats who work in groups of three. They are often
incredibly compatible, and many become lifelong friends or mates.
They are chosen based on personality, effectiveness in certain
skills, and how easy or well they work with others. They have
three roles in total: Scouts, who find the prey; Wilders, who
attack the prey to weaken it; and Ends, who wait until the prey
is distracted and then leap to finish the job, often helping
Wilders. Scouts are smaller, lithe cats; Wilders are larger and
more powerful. Ends can be either, but are usually built
similarly to Wilders.
(Guardians)
They protect the clan and fight to chase away predators near the
camp or training grounds. They are the only cats in the tribe
awake during the day, as they rotate shifts to keep the tribe
secure. They are also stationed at the entrance of the camp and
in front of the Leader's den, Nursery, and Prey pile. Two
Guardians follow the Chief and Healer to keep them out of danger.
They often have a surplus of brute strength and are bigger than
most of the tribe.
(Nurserers)
They are pregnant she-cats who have kittens or are expecting
kittens. They are treated lavishly as they carry and raise the
future.
||Tomorrows||Kits||(Lives:1)
(Kits)
They are the youngest in the clan and become tomorrows at 7
moons. They help Mentors who have trouble moving around or are
missing a sense at 4 moons of age (e.g., Blind, Deaf, or those
who cannot smell).
(Tomorrows) They start training at 7 moons and continue until
they are 17 moons. At 10 moons, they are chosen for a path (e.g.,
Hunter (<-- Subdivisions), Guardians, and, less commonly,
Healers). Under 10 moons, they are trained to see which of them
have the skills for each role they may one day fill. After they
have been assigned a role, they are split into groups, the
hunters into three. They will eat, sleep, and train together
until their trial test, which will determine whether they are
ready to be made Hunters. If not, they train for 3 more moons
before they pass the trial. Guardians go into troops of 5 and do
the same as hunters; they do not have a trial test, but they
train for at least 30 minutes each week. Until they have 3 moons
of experience. In the event there is no eligible mentor, they
will be placed with a cat on active duty who should make time to
train their apprentice in the ways of the clan.
(Healers)
They train alone or, on rare occasions, in a duo. They train for
10 months, and they are given a trial test to develop a medicine
for a diagnosed illness. Then they have to diagnose and treat a
cat that the Healer has not diagnosed.
Special Ceremonies
The Mark of the
Moon - Every full moon, the clan leaves at dusk for the
Cliff and basks in the light of the moon. They celebrate the life
of the tribe, and all cats come from kits 4 moons and up to
mentors who have seen the worst and best of the clan. They tell
stories; the Mentors speak of past leaders. Then, at dawn, the
Healer asks Adonai (Their God) to bring another moon of happiness
and fertility. Then the cats leave for the camp.
NewMoon Festival -
Once every two moons, the Hunters of the tribe gather at the beach
for a contest to see who is the best. The winners are given the
titles Head Scout, Head Wilder, and Head Ends. They are then in
charge of where the hunts take place till the next Festival.
Festival of Eyes
- When a hetorchroma cat is born (known as a Holy Cat), the
Healer, Chief, and father of the Holy Cat meet at the cliffside
to thank Adonai for the blessing of a Holy Cat. Then they return
to the camp, and the Healer then makes a special medicine that
the Holy Cat drinks before they become a Tomorrow, and after they
graduate into a role.
Today Festival -
This is when the Tomorrows are given their roles and start
serving the clan. This is held at the Clifside. Only the Chief,
the Mentor of the tomorrow, and family can go. (Clanmates may
come with permission from the Chief)
Common Phrases + Their
Meanings:
May the moon watch you - Keep safe (Said when guardians change
shifts or when tomorrow stalkers start their trial test
hunt.)
Stars and Heavens - You startled me (Said when something drastic
happens, or a cat gets scared.)
Moorlands reject you! - Keep out of trouble and danger (Said when
Stalkers hunt or told to Tommorow's)
Sandfur - You're annoying (Said when a cat is aggravating another
cat or acting like a kit.)
More loading
P.M if you have ideas!

