Posted at 2013-03-01 06:06:24 — Link
This might be intentional, but it looks like changing around stat points has no effect on hp or bite/blow/rush damage after level 1
For hp, you get 5 flat points per level - Found out by looking at pets with detrimental hp genetics.
For bite/blow/rush you get 2 damage per level - Found out by looking at pets with detrimental bite genetics.
I looked at a bunch of pets ranging from level 1 to 40, and subtracted 5*(Level -1) off their hps, and they all have about the same (45 to 55) which shows if stat growth influences hp, its not by much.
I also watched the same pet over 4 levels, it went from 50 str and 51 con to 50 str and 61 con. Its hp minus 5*(Level -1) was identical for all levels.
I can't test to see how crit chance, accuracy, or dodge is affected by stat gains/loss, but my guess is that hp/dmg etc. depends on the stats at level 1 when the pet is created, and then afterwards only levels affect growth.
Is it supposed to be like this?
Recent progress: Project Perfect