Posted at 2013-04-04 22:27:40 — Link
When I first came on here and managed to beat my first boss temple, I got some nice things. I think one was a rainbow jar, some nice gold, maybe an energy drink, I forget exactly, but I remember feeling really accomplished and rewarded.
Ever since the update-before-today's, though, anytime I manage to take down a boss, I've gotten 3 worthless blueprints/schemes. Not even good ones. I don't remember getting gold, either?
What's the point in risking your energy to fight an enemy tougher than a chest guardian if you're probably going to get such crappy items?
So my idea is simple. Give the bosses unique rewards worthy of their risk and difficulty, things you can't get anywhere else. Maybe they can drop two or three Gold coins, unique schemes/blueprints that you can't get elsewhere, etc. etc. We could make up some new items that would spawn JUST from them. Good ones, of course. Right now, there's honestly little point to fighting them and you're better off saving your energy, and I feel like they deserve to have items specific to them to give a good incentive to fight them (and rare but obtainable items tend to be good for the economy).
Thoughts?