Boards < Bugs & Suggestions < Suggestions < Used buildings go away

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  • sunandshadow
  • User
  • Posts: 180

Posted at 2013-03-07 05:24:09 — Link

Buildings can often block resources or even whole islands.  If a building vanished from the map when used, this would be less of a problem.


  • Nightingale
  • Moderator
  • Posts: 2,929

Posted at 2013-03-07 05:45:01 — Link

What about buildings like the marketplace or scriptorium... what if you didn't use it o.0

 

I do like the ability to clear them though.. they do block things. But then again sometimes I realize "oh... I do want to trade schemes" and go back..

 

 

Always looking for Expand Stable Scrolls

  Chan eil aon chànan gu leòr

  • Kayla-La
  • User
  • Posts: 191

Posted at 2013-03-07 06:19:11 — Link

They could compromise by making it so buildings are passable (as in, they don't block any movement) and being on one of the tiles the building it on is the same as using it (once per walk-through to avoid it popping up twice in a row while you're going over a building).


That way, buildings don't block things, but we don't have to worry about the kind of thing Nightingale posted.


  • koben
  • User
  • Posts: 110

Posted at 2013-03-07 06:40:47 — Link

supports making buildings able to be passed Through.

there are acouple maps shown in the universe rant thread that prove building block you x3

http://beastkeeper.com/thread/1193/2


  • bluestar20337
  • User
  • Posts: 146

Posted at 2013-03-07 22:56:18 — Link

Support.


  • Haberdasher
  • User
  • Posts: 391

Posted at 2013-03-07 23:24:59 — Link

Support.

#33507 on Aywas


  • Teal
  • User
  • Posts: 20

Posted at 2013-03-08 01:45:50 — Link

I would at least like to be able to move behind them.


  • Tearex
  • User
  • Posts: 24

Posted at 2013-03-08 01:53:46 — Link

Support. 



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